Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts

Thursday, July 24, 2014

Who Owns the Source Code?

A client had developed an app and asked us to do some minor work on their existing app. I told him that we would need access to the source code so the client went back to the original developer to get the source code only to find that the developer claimed the source code as his intellectual property and refused to provide it. Unfortunately, this is not the first time I’ve seen this source code ownership issue. Here are some of the implications of not having the source code to your app:
  • You are forever tied to the developer. Any modification, bug fix, or upgrade has to go through that developer. This is problematic because the developer could raise the price of development and is problematic if that developer becomes sick, busy with other projects, etc.
  • Raising funds or selling your project becomes more difficult because there’s a question of who owns the intellectual property.
Common Law
(Disclaimer: I’m not a lawyer; if this is a concern, please get good legal counsel). In general, the author of content owns the copyright. In the case of a software developer, it’s the person physically typing on the key board to create the code. An exception occurs under the “Work for Hire” doctrine where the work is developed by an employee with the scope of their employment. However, when contractors are used, this becomes a little more unclear.
Personal Opinion
If I hire someone to buy a house, at the end of the project, I want the keys to it. In a similar fashion, if I pay someone to develop an app for me, I would expect to have the source code upon completion. At Apptology, this is our general policy. The exception is when we develop an app based off one of our templates. In which case, the template is our intellectual property.
Recommendations
If you are having an app developed by a contractor, have an open discussion about the source code ownership as part of the vetting process. If you don’t agree with their source code policy, move on. If you decide to go with that developer, make sure the ownership of the source code is spelled out in the contract.

Saturday, May 17, 2014

30 Amazing iOS 7 UI Kits – Part One

When iOS7 was first released there was a lot of arguing about the new flatter design, while most people loved it there were just as many who hated it and swore they would never upgrade to iOS7. The design changes were made by Jony Ive who by many is regarded as a design genius. In this two part article series we have collected 30 Amazing iOS7 UI Kits, we will present the first 15 this week and the remaining 15 next week. We hope you enjoy them as much as we have.

iOS 7 UI Components

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iOS7 UI Kit (PSD)

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iOS 7 iPhone UI kit

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Apple iOS 7 Redesign

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Flat UI Pack for iOS 7 Apps

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IOS-7-IPAD-AI-GUI

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IOS 7 Flat UI Kit

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Free IOS 7 Flat UI Kit

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iOS 7 style icons of social media FREE PSD

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Beautiful 4 GUI IOS 7 Flat Package

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IOS 7 Flat UI Kit

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iOS 7 iPhone AI Download

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iOS 7 UI Kit Lite (Sketch)

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IOS 7 Flat free Ui kit

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Free iOS 7 UI Kit

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Monday, January 13, 2014

Why Developers Choose iOS Over Android and Why that Needs to Change?

Android just hit 1 billion users mark with the launch of Android KitKat. It is clearly chasing rainbows with their high popularity and variety of devices. Apple on the other hand has been very steady and have managed to sell 700 million iOS devices so far and are still continuing to do reasonably well in the smartphones market. But one can’t deny the fact that Android has been roaring all this while, but developers don’t think so.
Yes, The app developers are choosing iOS over Android. If you look at the most recent super successful apps like Vine or Instagram, you will notice one thing in common that they were both built for iOS users first. The list of such apps goes on and on.
android vs ios Why Developers Choose iOS Over Android and Why that Needs to Change?
Let’s have a look at some of the reasons why developers are happy developing apps for iOS.
Ecosystem
As you know both iOS and Android have different ecosystems; there are a limited iOS devices with perfectly configured versions of iOS for each one of them. The iOS versions have been steadily updating and the updates are available for almost each and every device at the same time. Android on the other hand is known to be a bit scattered at that, having a fragmented ecosystem. There are a lot of manufacturers involved. Therefore, tons of devices with different hardware use, different screen resolution and of course varying price range are available, which means the app has to be tested on different OS versions, different hardware levels, and different screen resolutions. That’s a lot of effort there.
Developers love tight ecosystems. With the explanation of both the ecosystem above, you can tell which one will need more resources and more time. It’s Android, hence, developers go for the iOS app first.
Money Matters
It’s a known fact that Android users will not pay for the apps as easily as iOS users would. Android users like their apps for free. And that forces the android developers to earn money via putting up ads in the apps that they develop. Putting ads is probably not the greatest way to earn money.
iOS users on the other hand like to purchase their apps from the app store, that means more money. If you were a developer you’d probably choose iOS platform as well.
Piracy Kills
With Android piracy at its peak, there are a lot of third party websites that provide the paid apps for free, which is a real set back for many developers. It doesn’t mean there are no piracy issues with iOS but they are very limited to jailbroken iOS devices.
Lack of good Android Tablets
Believe it or not, but this factor does play an important plan in setting a particular mindset for the developers. Apple’s iPads are indisputably the best piece of tablets that you could buy from the market. It has definitely been able to change the smartphone markets by filling in with a lot of large sized smartphones. More iPads selling means more reach, and more reach means more business. That’s enough to make up developers minds to go for iOS first.
Manufacturers like Samsung, LG, ASUS are working on Android tablets but not as good as Apple, and while some tablets are doing good, there are no tablet friendly apps for those devices, which ultimately adds up to less sales and leads to less android apps.
Customers force Developers to go iOS First
In most cases, customers want developers to go iOS first in which case developers have no other option. For example, Facebook rolls out most of their significant updates on iOS devices first. Here, the developers working under Mark Zuckerberg have no option but to follow the orders.
Google Asus Nexus 7 Tablet Why Developers Choose iOS Over Android and Why that Needs to Change?
Why This Needs to Change?
Well, things are changing now. The famous Android vs iOS war is taking a big turn. Android has now released Android Kitkat, which according to Sundar Pichai, head of android, will support on all the devices ranging from cheap galaxies by Samsung to expensive “Ones” by HTC. What does that mean? That means less to no fragmentation in the ecosystem. Developers will need less resources and more importantly less time to create Android apps.
With Nexus 7 and Nexus 10, Google’s flagship tablets, Google has been able to break the less-sales-less-apps chain and both the tablets are doing very well with Nexus 7 topping the Amazon sales charts. Technically both the tablets are feature rich with great displays and are very cheap. This should boost developers morale to go for Android first.
The growth rate of Android has been very impressive and assuming that Google will be able to get rid of the piracy that Android is going to be the best thing for the developers unless Apple acts.
With Android KitKat, Google is looking to get to another billion soon while iOS is yet to hit the billion mark. And as we know that money matters, the billion mark should give the message to developers on how big Android is going to be in next few years.
The last and probably the best argument would be, “Android is Open Source”. You have heard of it over and over again and this is the reason Android took off in the first place. It still remains the single reason for a lot of developers who like the sense of openness and independence.

Wednesday, January 1, 2014

The 11 Worst Things About iOS 7


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If you ask someone what they think of Apple's new iOS 7 software, you'll likely get a strong reaction. Opinions on "the biggest change to iOS since the original iPhone" have also been mixed, to say the least. Some people love it, while it's making others cry. No, really. We're talking about actual baby tears.
At the surface level — as with anything — beauty is in the eye of the beholder. What one person heralds as a stunning, vibrant overhaul, another might think has been designed by a 6-year-old with crayons. This contrasting sentiment has seeped into many aspects of how people view the new mobile operating system.
First, it's important to note that it's different. Really different. Many people don't like change, and similar to most software updates, there are kinks. A new Tumblr account called Sloppy UI has even curated issues from users across the web.
Below, take a look at our biggest complaints about iOS 7 so far:
1. Flat UI
iPhone5S
The user interface has gone completely flat, so apps look a lot less like actual buttons. We miss the subtle depth provided by previous iOS versions that made it seem like we weren't just tapping the screen. Flat is so in these days — for example, Bing and Google just rolled out new, flatter logos.
2. Unnecessary Movements
iOS 7 is more gesture-focused than previous versions, and it's fun taking advantage of features such as "swipe to unlock." But there are many animated movements that border on "disorienting." The main offender here is how apps open and close, by zooming in and out of content via diagonal movement. It looks sleek, but at the same time, it creates a dizzying effect.
3. Parallax Effect
iOS 7
The jittery-nature of the parallax effect on the background will give you vertigo. (For example, if you shift your phone from side to side, it will look like the wallpaper is moving behind the apps). The good news is you can turn this off by selecting "reduce motion" in Settings > General > Accessibility > Reduce Motion.
4. Spotlight vs. Notifications
If you want to do an internal search (the Spotlight feature), swipe your finger from the top of the screen downward (anywhere on the display). If you want to see recent notifications, do the same thing but start the swipe at the very top of the screen. It's very easy to confuse the two and bring up one function when you actually want another. Plus, it makes finding Spotlight more challenging, which has been a major complaint for many iOS 7 users.
5. Less Intuitive
Navigating iOS 7 has been far less intuitive than previous iterations. We're still trying to figure out where certain features are hiding and what used to take one click — like closing a new webpage in Safari — takes a bit more work (and if you use the "x" button, instead of swiping the page away, it's just so small).
6. Keyboard Changes
The keyboard has a new look too, and although (stylistically) it's looking good, there are some challenges with its basic functionality. It's difficult to tell when you've capitalized a word or pressed the shift key. In addition, the .com button is no longer in plain view.
7. Battery Issues
Another huge complaint with iOS 7 is that it's a battery suck. The update comes with the Background App Refresh function on, which allows apps to refresh their content when using Wi-Fi or cellular in the background. But it's known to drain your battery. To turn it off, visit Settings > General > Background App Refresh.
8. More Folder Steps
Android users are familiar with this complaint: When you open a folder on the homescreen and then open an app within that folder, hitting the home button will take you back to the folder and not the home screen. When closing out of the app, iOS users are trained to be back at the main screen — but now they have to go through the extra step of leaving the folder. Although this might make sense — you opened the folder, so now you have to close it — it's just adding more steps iOS users aren't used to taking.
9. Charger Issues
iPhone-Charger

We've seen some complaints from users with cheaper, non-Apple chargers who can no longer use them with their device. With the new iOS, this note pops up on screen: "This is not an authorized Apple product and may not be reliable." As a result, you might have to splurge for Apple's original (and more costly) chargers.
10. Battery Notification
When you typically charge your iPhone and the battery is less than 20%, the icon at the top right will switch from red to white when it's plugged in. Now, we've noticed it stays red until it surpasses 20% battery capacity — so you might think you're phone isn't charging when it actually is.
11. No Home Button Swipe
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Everything about the iOS 7 experience is gesture-based, but when you want to go back to the main screen, you have to press the home button — an actual, physical button. When there's a short cut for most things, we'd like to see one for the function we use most.

Tuesday, December 10, 2013

iOS 6 vs iOS 7 icons: A visual comparison

With iOS 7, Apple, under the watchful eye of Jony Ive, completely transformed the aesthetic of iOS. Gone were iOS mainstays like drop shadows, heavy textures and gradients. In their place was a cleaner, simpler interface.

Since iOS 7 was first released about three months ago, innumerable iOS designers have updated their app icons to more closely align with iOS 7's new design aesthetic.
A Tumblr blog fittingly titled AfteriOS7icon has compiled an exhaustive list comparing how icon designs have changed from iOS 6 to iOS 7. The list is curated by @KeeYenYeo.




I think many of the changes have resulted in sleeker and, in some instances, more engaging icons.
Not everyone agrees, however, with some iOS users feeling rather strongly that iOS 7 icons represent an unfortunate step backwards in design.

What do you guys and gals think? Feel free to chime in in the comments below, but make sure to check out the full Tumblr blog before you craft your final opinion and begin firing away.

Here are a few more samples for good measure:



Wednesday, November 20, 2013

5 biggest myths about Android



Fear, uncertainty and doubt, or FUD, is a common tactic in marketing and there’s a fair bit of evidence that negative advertising works. Competitive companies are backed up by legions of fans invested in their wares and everyone feeds their thoughts into the biggest rumor mill ever devised – the Internet. It is fantastic at perpetuating myths and spreading lies, whether it’s the latest fake celebrity death, or the idea that PC gaming is dead. Once you put an idea out there, even if it’s an outright lie that you later retract, it takes on a life of its own.

There are some big, persistent myths about the Android platform that simply will not die. Here are top five of them.


Android lags and crashes are worse than the competitors (iOS and Windows)


In the early days of Android there was a lot of talk about the platform being laggy and it’s never really gone away. There have also been claims that Android apps crash more often than the apps on other platforms. All the mobile platforms suffer from lag and crashes from time to time. Problems tend to be worse just after a major platform update because it takes time for the app developers to catch up and optimize.
Various studies, like this one at Forbes based on Criticism data have shown that iOS apps crash more often than Android apps. A year later and Forbes reported that apps on iOS 6 crash less than apps on Jelly Bean. It’s very difficult to get reliable independent data on this topic and it’s tough to properly compare platforms.
Lots of people on every platform encounter crashes. Complaints about it being a particular issue on Android could be related to our last point about cheap hardware. Underpowered hardware, manufacturer UIs, and carrier bloatware could all have an impact, but they don’t point to any instability or performance issue inherent in Android. Good Android smartphones or tablets do not suffer from significantly more lag or crashes than devices on any other platform. It’s also worth pointing out that “good” doesn’t necessarily mean the best specs. Today's top android dogs like HTC One, Nexus 5, Xperia Z are as butttery smooth as iPhone 5/5S or any Windows phones like Lumia 1020 etc.


Android is complicated

According to the latest figures from IDC Android pushed past 80% worldwide market share for the first time last quarter. Surely we can put the idea that it’s complex, hard to get to grips with, or only for hardcore techies to bed now? It was only a couple of years ago that Microsoft’s Steve Ballmer said “You don’t need to be a computer scientist to use a Windows phone, but I think you do to use an Android phone.”

Android is not complicated

Right from day one the idea that Android was not intuitive, or that there’s a really steep learning curve before you can master it, was pure nonsense. Most people came to Android from feature phones. The platforms we used before were filling up with perplexing icons and layers of hidden menu options. Android was extremely intuitive by comparison, and the user experience has been streamlined further with each new version.
The idea that the Android platform is too hard for the average user to figure out is seriously insulting to the average user. There is no significant difference in usability between any of the major mobile platforms and even android has become more user friendly and easy to use after major update of Ice cream sandwitch 4.0 onwards.

Android malware will infect your phone

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There’s no doubt that malware exists and there are plenty of people trying to infect your smartphone, but for the average user Android is secure enough. It’s not difficult or complicated to protect yourself from threats. Every app that is installed on Android has to ask for permissions and you can review them before you decide whether to install.
If you feel like that’s too much hassle then there’s a very simple alternative. Start by installing a security app, the independent security institute, AV Test, does a regularly updated report on the best options and most of them are free. Don’t go outside of Google Play for apps, most malware comes from third-party stores or other sources. Since it takes time to identify malware you can drastically reduce your risks by not downloading the newest apps, stick to things with plenty of reviews and download numbers. Apply the same common sense you would browsing the web on your computer – don’t click on suspicious links or open suspicious email attachments. Don’t root your phone.
Eric Schmidt got laughed at when he said Android is more secure than the iPhone, but the real point is that the user is the weak link. If you choose to bypass the layers of security built in to any good mobile platform (Android, iOS, Windows etc) then be aware that you’re choosing to take a risk.

Android is the same on every phone


We’ve all seen those arguments where someone jumps on a forum thread or comment section to complain about how awful Android is and it transpires that they’ve been using an HTC Wildfire, a Samsung Moment, or some other budget release. Google has been working on improving the Android experience and optimizing its services so that you don’t need cutting edge hardware to enjoy the platform, but there are limits. If a manufacturer puts together a shoddy phone, slaps its own user interface over the top, and then the carrier fills it with bloatware then it’s not really representative of Android.
You wouldn’t buy an iPhone 3G/3GS and expect it to perform like an iPhone 5/5S would you? The lack of restrictions on Android is a generally a good thing because you get loads of different devices at different price points. The inevitable downside to that is that there will be some duds. Even a small amount of homework and a cursory glance at review scores will guide you towards a decent Android phone and you don’t have to spend big (check out Nexus series and new moto series from Motorola).

Android needs a task killer


If I ate a donuts every time I saw a forum argument about whether you need a task killer on Android then I’d be a bed-ridden whale by now. In the early days we all bought into this, the top task killer app is closing in on half a million downloads and there are many, many others that do essentially the same thing. Then a few people started questioning whether those task killers were really saving us battery life or improving our smartphone’s performance?
There are some compelling arguments against using task killers, like this one at Lifehacker. When I stopped using a task killer there was a noticeable improvement in both battery life and stability, so I’ve never used one since and I’ve never missed it. The appeal is obviously the idea that you can be proactively improving your smartphone, but unless you’re dealing with a dodgy app it’s probably not making the difference you think it is.
It could be the placebo effect that’s convincing you a task killer is helping. Try life without it and see if you can feel the difference.



There are plenty of other myths out there about Android and mobile devices in general. We could have talked about battery calibration, or the idea that fragmentation is a problem that’s unique to Android. What are the Android myths that annoy you?

Sunday, November 10, 2013

Microsoft CEO candidate could bring Office to iOS and Android

Stephen Elop, a candidate to replace Steve Ballmer as Microsoft Corp.’s chief executive officer, would consider breaking with decades of tradition by focusing the company’s strategy around making the popular Office software programs like Word, Excel and PowerPoint available on a broad variety of smartphones and tablets, including those made by Apple Inc. and Google Inc., said three people with knowledge of his thinking.
Elop would probably move away from Microsoft’s strategy of using these programs to drive demand for its flagship Windows operating system on personal computers and mobile devices, said the people, who asked not to be identified because the 49-year-old executive hasn’t finalized or publicly discussed his analysis of the business. Most of Microsoft’s software has been tied to running on Windows.
Stephen Elop resigned as Nokia’s CEO when the sale was announced, and said he would become head of a new Microsoft devices unit responsible for hardware such as the Surface tablet and Xbox game console. Photographer: Casper Hedberg/Bloomberg
Oct. 22 (Bloomberg) -- Warren Buffett, the billionaire chairman and chief executive officer of Berkshire Hathaway Inc., says Bill Gates's focus on philanthropy means there is "zero" chance the Microsoft Corp. co-founder will return to the company as CEO. Buffett speaks with Betty Liu on Bloomberg Television's In the Loop." (This is an excerpt from the interview. Source: Bloomberg)
Microsoft became the world’s largest software provider under Ballmer and co-founder Bill Gates by making Windows-based PCs running Office applications an industry standard. When the Redmond, Washington-based company failed to come up with hit Windows-based phones and tablets, that left it with little role in the mobile market. Its refusal to adapt Office for Apple and devices based on Google’s Android operating system hasn’t helped its software usage.

Microsoft Experience

As he formulates some broad strategic outlines for Microsoft, Elop is drawing on his years as CEO of Nokia Oyj, where he showed he wasn’t wedded to homegrown software by canceling the company’s then-dominant Symbian phone software in 2010, said the people. He is also leaning on his previous experience as a Microsoft executive, where as head of the Office division he pushed the company to enhance and find new ways to sell the software, said the people.
Microsoft, which is shifting from software to focus on hardware and services, is searching for a new CEO after Ballmer said in August that he would retire within a year. Elop and Ford Motor Co. CEO Alan Mulally are among the external candidates in the interview process, as are three insiders -- strategy chief Tony Bates, enterprise software chief Satya Nadella and chief operating officer Kevin Turner -- people with knowledge of the process have said.

Joining Microsoft

Elop is set to join Microsoft after agreeing to sell Nokia’s handset business to the software maker for $7.2 billion in September. He resigned as Nokia’s CEO when the sale was announced, and said he would become head of a new Microsoft devices unit responsible for hardware such as the Surface tablet and Xbox game console.
Elop’s assumption is that Microsoft could create more value by maximizing sales of Office rather than by using it to prop up sales of Windows-based devices, said two of the people with knowledge of his thinking. Market-research firm Gartner Inc. projects PC shipments will fall 11 percent this year.
Doug Dawson, a spokesman for Nokia, declined to comment or to grant an interview with Elop.
“We appreciate Bloomberg’s foray into fiction and look forward to future episodes,” said Frank Shaw, a spokesman for Microsoft.
Microsoft’s Windows division reported that revenue rose 4.6 percent to $19.2 billion in the latest fiscal year, which ended June 30. The unit that includes Office and other corporate software products saw sales rise 2.5 percent to $24.7 billion. Microsoft scrapped that reporting structure for the current fiscal year and now reports earnings based on devices and software for consumers as well as enterprises.

More Focus

Besides emphasizing Office, Elop would be prepared to sell or shut down major businesses to sharpen the company’s focus, the people said. He would consider ending Microsoft’s costly effort to take on Google with its Bing search engine, and would also consider selling healthy businesses such as the Xbox game console if he determined they weren’t critical to the company’s strategy, the people said.
Earlier this week, investors drove Microsoft shares to their highest price since mid-2000, after Nomura Holdings Inc. analyst Rick Sherlund said the sale of Bing and Xbox, along with other moves, could lift fiscal 2015 earnings by 40 percent.
“Microsoft is trying to do too much, and these assets add no clear value to the overall business,” wrote Sherlund, who added that he thought Mulally was most likely to get the nod to replace Ballmer.
During his earlier tenure as a senior Microsoft executive, Elop cut a deal to offer Office on Nokia’s Symbian phone software. In 2010, Microsoft added free, scaled-down versions of programs such as Word and PowerPoint that anyone could access via the Web -- a controversial move given that Office is Microsoft’s largest and among its most profitable business.
He also oversaw the development of Office 365, a hosted version of the suite for customers who prefer to pay an annual subscription for Web access rather than buying the software outright.

Nokia Pointers

At Nokia, Elop cut 40,000 jobs and reduced operating expenses by 50 percent. While Microsoft doesn’t face the same cost constraints, Elop would probably impose job cuts and belt-tightening to create smaller teams, said the people.
Elop’s Nokia efforts also point to his focus on what a customer can do with a product rather than on its underlying operating system, said the people with knowledge of Elop’s thinking. In 2011, Elop discontinued Symbian, which was pervasive, yet was fast losing share to Apple’s iOS and Google’s Android. Instead, he forged a partnership with Microsoft to develop phones based on Windows Phone software as he said it offered the best chance for Nokia to make unique devices.
Another clue to Elop’s thinking comes from his handling of Nokia’s mapping and location-tracking software, which is considered a valuable asset, said the people. Rather than use the software to differentiate Nokia’s phones with features such as reliable turn-by-turn driving instructions, he made it into a standalone software business called Here. The product now powers the location services in some Amazon.com Inc. devices.

Saturday, November 2, 2013

Apple iPad Air goes on sale today, iPad mini 2 nowhere in sight

Just as Apple promised at the announcement event, the iPad Air is up for sale now. The Apple Store, major carriers worldwide as well as select brick-and-mortar and online stores are offering the latest and greatest iOS slate.
The Apple iPad mini 2 runs iOS 7 out of the box and boasts storage options ranging from 16GB all the way to 128GB. Color options are just Silver & White and Space Grey & Black. As usual there will be Wi-Fi and 3G/LTE versions.
Checkout the image below to see how each of version of the iPad Air is priced in the US.


Pricing in Europe is a bit steeper than this. We've organized how prices stand and compare in the UK, German and French Apple Stores. Here go the pricing tables.

United Kingdom



Germany



France



As for the Apple iPad mini 2 with Retina display, it's going to become available for purchase around the end of November. Apple hasn't officially stated the reasons why both iPads haven't launched at the same time, but it's pretty clear that it's all due to supply shortages.
Tim Cook feels confident that his company will dominate the tablet market this Christmas. "I think it will be an iPad Christmas," Tim Cook said.
According to analysts, however, the second generation iPad mini is having serious production issues. As a result, only a limited number of iPad mini 2 units will be available for this holiday season. This could turn out to be quite a headache for the company and its next quarterly financial report.
Cook's comment regarding potential iPad mini 2 shortages states that "It's unclear whether we'll have enough for the quarter or not,". The fact that even Apple admits there is a problem with supply suggest that getting an iPad mini 2 before 2014 might be quite problematic.
Indeed, a new report surfaced today saying that the situation might be even worse than previously expected. The info comes from China and says that one of the two iPad mini 2 screen suppliers (LG Display) is having huge issues with the production and Apple was even forced to turn to Samsung to save the day. However, even so, full production is reportedly not coming until we are "well into next year".

Sunday, October 27, 2013

BBM for Android and iOS Rollout Started Again

After one complete month releasing the BBM app, the rollout for iOS and Android has finally started again. In order to avoid the circumstances as before which made the rollout to freeze, the company has now implemented a planned line-up system, to meet the high demands of Android and iOS users.
bbm-rollout-resumes
The reservation system is solely based upon user entering his/her mail after installing the app on his/her device. The email address would hold them in a spot in the queue and they will be notified when it’s their turn.
Also note that users who have already signed up in advance to use their messenger on the website of Blackberry would not need to be in the queue. So if haven’t registered before, you need to  be a bit patient.
Also users who are already using the app can enjoy the services as before. So do you have a say on the topic? Would you like to use BBM against any other messenger like Whatsapp? Leave your views in the comment section below.

Sunday, October 20, 2013

Microsoft Remote Desktop app allows Android and iOS users to access their PCs from anywhere


Microsoft launched the Remote Desktop app for iOS and Android, allowing users to access their home or work PCs while on the go.
The system functions through Remote Desktop Gateway, enabling “rich multi-touch experience” with remote desktop protocol (RDP) and RemoteFX, all while supporting Windows gestures. The secure connection relies on Network Layer Authentication (NLA) technology, making sure your data is well protected while being transferred via Internet.
But you don’t have to use Remote Desktop just for work; high quality video and sound streaming with improved compression and bandwidth usage also come included, making sure you can watch videos from your hard drive.
Finally, if you own more than one mobile device, you can manage all these through the connection center on your PC.